Being a map without a Vortex, one does not need to stack in preparation for damaging sneak hitscan shots; however the only sources of armor is Mega Armor, 50 Armor, and 25 Armor making it important for the out-of-control player not to cede control of the latter pick ups.
Additionally there are corners of the map where both exits are in a line of sight, making it possible to trap or be trapped in specific positions by weapons such as but not exclusive to Mortar and Devastator.
Trick Jumps[]
0:34, from 50 armor corridor to bottom teleporter destination, this jump requires crouching immediately after jumping to prevent collision with ceiling
Blaster Jumps[]
Gallery[]
From Mega Health platform, shooting Mortar secondary in this position can trigger the elevator to rise.
Area above Crylink corner, openings are shootable from Mega Health platform
Crylink corner- possible to trap an opponent by shooting the doorway directly in front of Crylink, or the exit above.
Openings to Mega Armor- it's possible to trap an opponent by shooting down the bottom hallway or the entrance on the right
Elevator in Warfare- it is possible to trap an opponent by shooting Mortar secondary through the elevator shaft and/or the corridor leading to the elevator.